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English WarPack[0.8.6]

Автор Gremihanec, 10.06.2013 14:23:06

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Gremihanec

WarPack



WarPack
We are glad to introduce the WarPack - modpack for the World of Tanks game.

The modpack contains:

- smart modified autoaim, that can track a target behind obstacles and highlight its contour. Also, it doesn't aim at the center of the vehicle, but at (preprogrammed) vulnerable spots. Oh, and it also calculates the speed of the target and aims in front of it to compensate (pre-aim)
-  automatic fire extinguisher/repair, a script that triggers the repair/extinguish automatically as soon as it happens
- removes any aim circle jerking (contrary to he official version, there is no jerk even when you get rammed)
- counterarty hack that puts a red dot on the spot enemy arty just fired from
- sixth sense mod that replaces the perk (if you don't have it), it shows you not only you are targetted but also who's targetting you
- artymode for tanks and TDs, snipermode for arty (with the artymode you can fire HE shells accross the map with a regular tank)
- tracerhack (visible and color tracers)
- a mod showing on minimap where trees fell or buildings got destroyed ("ideal for field commanders")
- a mod that removes ALL vegetation in sniper mode
- laser pointer mod
- a free camera mod

WarPack requires the Premium WoT account!

- в этом вашем интернете хрен поймешь,кто прикалывается,а кто реально дебил.



DarkClone

Wow! It's pretty cool    :o

Innuendo

Hello,

Reposting this here since english forum is now open :)

Something I think coud be very usefull is to be able to auto aim only to "visible parts", I mean parts you have a line of sight with. Of course this could be hard to code since every single tank have different weakspots but atm we are aiming to parts of the tank that are unreacable, making the auto aim innefficient most of the time.

You said in the description that we are aiming at a preconfigured spot for each tank, maybe there should be more spots for each one and auto aim to the best choice depending on the situation ?

Maybe a signal should indicate if the shot is good to take or not depending on the situation ?

WoTuser

Another couple suggestions are:

You have auto repair for tracks, engine, driver, gun, and loader. How about adding ammo rack, gunner, and commander?

I'd also like to see a command for firing as soon as the gun is loaded.

Innuendo

Цитата: schindl от 17.06.2013 00:24:16
Another couple suggestions are:

You have auto repair for tracks, engine, driver, gun, and loader. How about adding ammo rack, gunner, and commander?

I'd also like to see a command for firing as soon as the gun is loaded.


Personaly, I won't use this kind of stuff because I'm not sure I want the tool to auto repair my tracks if my turret is broken right after, or my gun...you only have one repair kit and this should be a human decision. Maybe a hotkey to repair would be enought but I think it already exists somewhere.

This is just my 2 coppers.

WoTuser

Do you realize you can toggle the repair on and off?  I leave track repair off for most tanks, but for active light tank scouting I turn it on.

Innuendo

Цитата: schindl от 17.06.2013 22:27:42
Do you realize you can toggle the repair on and off?  I leave track repair off for most tanks, but for active light tank scouting I turn it on.

yes but if both commander and gunner are out, who do you want the tool to fix ? And do you think everybody would chose the same ?

overlord

Hi,

just a question:Did the Warpack inc. a maphackfunction to see all enemys on the minimap????

Innuendo

Цитата: overlord от 21.06.2013 17:30:14
Hi,

just a question:Did the Warpack inc. a maphackfunction to see all enemys on the minimap????


No and frankly, I don't think it should be done. As it is right now, it gives a huge advantage, no need to ruin others's fun

WoTuser

Цитата: Innuendo от 21.06.2013 19:08:12
Цитата: overlord от 21.06.2013 17:30:14
Hi,

just a question:Did the Warpack inc. a maphackfunction to see all enemys on the minimap????


No and frankly, I don't think it should be done. As it is right now, it gives a huge advantage, no need to ruin others's fun

That info isn't sent client side anyway.

Would like if the "falling trees" function of Warpack didn't interfere with the last known location report from XVM, though.  With Falling Trees on, the last known location frequently disappears.

putote

#10
Hello, i have a problem whichs is wen i start warpack most of the times the program stops workinga few seconds after push play wot,any sugestions??i payed to play when i want no when the program wants to run and let me play  ;).The program gets stuck waiting the wot autorization... .

Innuendo

Цитата: putote от 26.06.2013 06:30:32
Hello, i have a problem whichs is wen i start warpack most of the times the program stops workinga few seconds after push play wot,any sugestions??i payed to play when i want no when the program wants to run and let me play  ;).The program gets stuck waiting the wot autorization... .

Can you try without any mod enabled ?

I have no issue with it but I have very few mods. I've read on the russian forums (translation, not easy then) that some ppl have issues with some mods, mods aren't listed so the best bet is to try to remove them one by one and test.

Tool is efficient and working for me, no problem at all.

Bimmer325

Will warpack work with xvm someday?

Innuendo

Цитата: Bimmer325 от 26.06.2013 20:03:59
Will warpack work with xvm someday?

I personally have no issue so far.

tomnook91

how do you start xvm and warpack at same time using the xvmstats.exe thing?

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