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Counter Arty Hack?

Автор kankerlijergvd, 03.08.2013 04:54:42

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kankerlijergvd

Hello guys,

Where is the counter arty hack?

Innuendo


kpradd

Цитата: kankerlijergvd от 03.08.2013 04:54:42
Hello guys,

Where is the counter arty hack?

-counterarty hack that puts a red dot on the spot enemy arty just fired from (if your cam look around that place only)

Stahlwerk

activate it with red balls option in warpack 8.7

Gwalker99

I am having a hard time with this too... sometimes it works.. sometimes it does not. When you say "cam"  you mean the arty view right? its buggy I think. I look around everywhere I think the arty is and no balls light up. I even turned on trassors just to make sure. Again, it seems to work off and on.

spammenot

As of 0.8.6, wargaming severely restricted what trassers are visible. Now you will only see trassers from artillery shots, and only if the shot originated withing the 10-degree cone from the direction of your barrel. Could this be the reason for the 'on and off' kind of behavior?

p.s. when I say 'restricted', I mean that the server simply does not give out the information about shot origination location to ineligible clients, so warpack has nowhere to pick up that information from.

kpradd

Цитата: Gwalker99 от 11.08.2013 21:58:00
I am having a hard time with this too... sometimes it works.. sometimes it does not. When you say "cam"  you mean the arty view right? its buggy I think. I look around everywhere I think the arty is and no balls light up. I even turned on trassors just to make sure. Again, it seems to work off and on.

I'm Very rarely play the artillery, and if I play, the balls appear - strange ...
In fact spammenot rights:


Цитата: spammenot от 13.08.2013 20:39:17
As of 0.8.6, wargaming severely restricted what trassers are visible. Now you will only see trassers from artillery shots, and only if the shot originated withing the 10-degree cone from the direction of your barrel. Could this be the reason for the 'on and off' kind of behavior?

p.s. when I say 'restricted', I mean that the server simply does not give out the information about shot origination location to ineligible clients, so warpack has nowhere to pick up that information from.

The mod will not work correctly as long as Wargaming not return normal display runs, unfortunately...

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