Новости:

Уважаемые пользователи, стабильная работа игрового клиента и стабильная работа Warpack , гарантируется лишь в том случае , когда клиент игры "чист" , то есть без сторонних модификаций.
Все дополнительные сторонние модификации, которые могут нарушить работу клиента и Warpack- вы устанавливаете на свой страх и риск.

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Автор Zoidberg, 23.11.2013 15:32:13

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oukabasigi

Цитата: smokescreen от 12.03.2026 12:42:29we are stopped develop kernel mod. because it is can be banned (https://forum.warpack.net/index.php?topic=4286.msg67123#msg67123)
i am thinking, the game must get rhe package from wg server, and then video card analyse the package to rendering game.
if we catch this package and use the data from server, it wont use dll or hook, but warpack can still get all real time data.
the difficulty is how unpack the packe real time and create a overlay window on the top of screen(without usine game engine to rendering to be safe)

smokescreen

for example
- how do you draw laser lines (for example) in game (without overlay. because laser lines need to be drawn in game 3D world. but not in 2D overlay)?
- how do you erase vegetation without disable some code in game?
- how do you check visible part of enemy (for autoaim) for aiming in arcade mode or in any mode without to see enemy on screen (rotate camera from enemy)

oukabasigi

Цитата: smokescreen от Сегодня в 08:49:43for example
- how do you draw laser lines (for example) in game (without overlay. because laser lines need to be drawn in game 3D world. but not in 2D overlay)?
- how do you erase vegetation without disable some code in game?
- how do you check visible part of enemy (for autoaim) for aiming in arcade mode or in any mode without to see enemy on screen (rotate camera from enemy)
uh...sorry. i mean, in world of warships, only direction point, no laser, autoaim, erasering. because direction point can help users kill enemy.