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Сообщения - Nemesis7369

#1
Archive English subforum / Re: credits
10.01.2015 12:35:38
Цитата: Nic от 09.01.2015 17:13:50
I know and I have premium tanks. but to grind out 21 mil is just a damn lot of useless playing.

Well if you think it's useless playing for gold and XP, which is the "essence" of the game (having the satisfaction to unlock and buy a new tank...), you should consider another game maybe..
#2
True, maybe a community manager or someone like that would be useful :)
#3
Archive English subforum / Re: credits
09.01.2015 16:11:49
Only ways i see :
- Codes that can give you gold to exchange
- Grinding with premium tanks
- Buying gold to exchange

Grinding credits with premium are fairly easy, you can make a minimum of 70-80k on most of the games..
#5
Any update for the computation of data and the new version Smokescreen ?

Thanks,
#6
Strange for me it's working exactly the same as 9.4, with even more things like blue chams i didn't have before...

Still all the bugs that i've mentioned before though.
#7
Anyone can answer my previous questions ?

Losing Achilles after 10 or 20 games and having to restart the game is quite boring, is it normal ?
#8
Achilles is working pretty good for me with (almost) defaut settings.
Sure there is a lot of improvements to do, but it helps !

Few things i noticed :
- Sometimes Achilles is losing the "learning %" on most ennemies (showing -1), i have to relaunch the game to have them again, is it downloaded live from internet ?
- When a tank in front of me is showing is flank, sometimes achilles still try to aim at the turret, or the front... It should be aiming at the side where the armor is really thin. Happens a lot when half of the ennemy tank is hidden but still showing its ass, Achilles doesn't recalculate to aim at the visible part.

I've binded it on the same key (middle mouse) as Vanga, i wonder if sometimes the default WoT aim is not locking in before Achilles with the RMB key.
#9
Ok i understand, this is what i thought, sure there are much improvements to do, like aiming times, when ennemy is half hidden... :)

Do you know from where the informations are taken from ? From Internet ? Like xvm would do at each game start ?

#10
Yeah that was part of my deduction ^^

But why sometimes it has informations and sometimes it doesn't ? I already aimed at an IS-8 before and it worked.

From where does it take that information ? And what is the difference between numbers ?

Thanks
#11
Hello guys,

I have a question about Achilles :



On this screenshot could you tell me what is the grey plate on the left with "-1" in it ? What does the number means ?

Multiples times i had this and Achilles refused to aim on target with "-1", others numbers are working well but it's random.

Thanks !
#12
No "heading", this is what Firefox said : "Aim on vulnerabilities and tank modules".

In game it says you're in Achilles mode when you switch with F12.
#13
It seems that Achilles is a little better this evening, but there is still some weird behaviors..

For example i was aiming at a T30, his turret was not facing me, was at 90°, Achilles was aiming under the canon instead of the turret side :(
#14
Hello,

Is Achilles really better ? It is often aiming at the turret when he could aim on a chassis weak spot, is there any configuration to do for that ? I'm using the defaut one and i find Vanga often more accurate.

Same thing when a tank is half hidden, Achilles tries to aim at the cupola on top of the turret for example, which is good, but it miss a lot by shooting too high...

I also have a question, what is the little grey box with a number on the left of ennemy's name ? I found that if this number is "-1" Achilles refuses to aim on it..

Thanks for your answers !
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