Последние сообщения

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English subforum / Re: Very Important: Can Aimbots Be Detected by Using the Ingame Autoaim Marker?
« Последний ответ от JustSomeGuy Сегодня в 10:40:20 »
Yes, it is already clear that you shouldn't do that. BUT: If another player watches me play postmortem, he will be able to tell with this marker that I am using an aimbot! This can be noticed quickly, especially in high tier games where experienced players are out and about. I would notice that immediately if I saw someone else and then I can report them quickly.

I also noticed this ever since I started playing again and it sucks! Ever since they added the new marker as an option for autoaim you can clearly tell when someone is using autoaim from watching them in third person or after you die. I wonder if I should just not use it anymore and just use the other warpack features that I like. :-\
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English subforum / Re: Very Important: Can Aimbots Be Detected by Using the Ingame Autoaim Marker?
« Последний ответ от Carl Сегодня в 10:37:12 »
By the way...it wasn´t me that you saw on the pic that I posted and you deleted ;-)
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English subforum / Re: Very Important: Can Aimbots Be Detected by Using the Ingame Autoaim Marker?
« Последний ответ от Carl Сегодня в 10:30:26 »
Yes, it is already clear that you shouldn't do that. BUT: If another player watches me play postmortem, he will be able to tell with this marker that I am using an aimbot! This can be noticed quickly, especially in high tier games where experienced players are out and about. I would notice that immediately if I saw someone else and then I can report them quickly.
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English subforum / Re: No sound for lock-on or hitting invisible tank
« Последний ответ от JustSomeGuy Сегодня в 10:30:00 »
It is not playing the sound in every battlemode that I've played so far, including the new one that came out today. The Halloween mode or the The Last Waffenträger I think is the name of the new mode.
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English subforum / Re: No sound for lock-on or hitting invisible tank
« Последний ответ от JustSomeGuy Сегодня в 10:25:44 »
Oh okay, I use Vanga 2. I'll attach a couple of screenshots with my settings, and thank you for your quick replies and help with this problem I'm having.  :)
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English subforum / Re: Very Important: Can Aimbots Be Detected by Using the Ingame Autoaim Marker?
« Последний ответ от svolota Сегодня в 10:19:34 »
Hello , do not post replays and screenshots of your fights in the public domain . Then there should be no problem with it .
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English subforum / Re: No sound for lock-on or hitting invisible tank
« Последний ответ от svolota Сегодня в 10:17:42 »
No , no , I meant what kind of auto-sight from our build do you use ? Please specify in which battle mode does this happen , in random battles ?
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English subforum / Re: No sound for lock-on or hitting invisible tank
« Последний ответ от JustSomeGuy Сегодня в 10:07:27 »
Hello , what kind of scope do you use ?

I'm not sure what you mean by scope? I just use the normal one I think. Do you mean the reticle gun markers like small circle our dot our upside down triangle?
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English subforum / Re: Very Important: Can Aimbots Be Detected by Using the Ingame Autoaim Marker?
« Последний ответ от Carl Сегодня в 09:45:08 »
Yesterday I noticed the following while playing: If you have died and continue to watch the game from the perspective of a teammate, you can see when he locks himself in on an opponent with the ingame autoaim (right mouse button)There is this feature Autoaim Indicator in the WOT settings that can be activated, so that you can see a golden cross on the enemy tank when autoaim is used. Since the Warpack Autoaim systems are also activated with the right mouse button, I now ask myself: Will the in-game Autoaim marker (golden cross) also be activated when using Warpack? That would be fatal because you could then see with certainty from the 3rd person view that the player from whose point of view you are watching the game is using an aimbot cause an aimbot behaves in a completely different way than the ingame autoaim so that you can easily recognize that it is not the ingame autoaim. Am I right? and if yes, can you do something against it? In former versions of WP it was possible to put the autoaim features on different buttons than the ingame autoaim. Why is this not possible anymore?

Here is a picture of the marker that I mean (little cross on the enemy tank). It only appears when autoaim is activated. As the Aimbots "jump" from one weakspot to the other one can easily see when someone uses an aimbot instead of the ingame autoaim. Even if you delete the hook for the marker in the ingame settings for yourself any other player who has activated it in his settings will view the marker as the settings are client based.
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English subforum / Very Important: Can Aimbots Be Detected by Using the Ingame Autoaim Marker?
« Последний ответ от Carl Сегодня в 09:01:31 »
Yesterday I noticed the following while playing: If you have died and continue to watch the game from the perspective of a teammate, you can see when he locks himself in on an opponent with the ingame autoaim (right mouse button)There is this feature Autoaim Indicator in the WOT settings that can be activated, so that you can see a golden cross on the enemy tank when autoaim is used. Since the Warpack Autoaim systems are also activated with the right mouse button, I now ask myself: Will the in-game Autoaim marker (golden cross) also be activated when using Warpack? That would be fatal because you could then see with certainty from the 3rd person view that the player from whose point of view you are watching the game is using an aimbot cause an aimbot behaves in a completely different way than the ingame autoaim so that you can easily recognize that it is not the ingame autoaim. Am I right? and if yes, can you do something against it? In former versions of WP it was possible to put the autoaim features on different buttons than the ingame autoaim. Why is this not possible anymore?
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